When going back to the game from the pause menu, the map will disappear in a flash of white and no sound will play.These instructions are written out on the screen in both the final game and the demo, but moving the thumbsticks in the demo pause screen doesn't do anything. In the final game, the left thumbstick can be used to move the map around and the right thumbstick to zoom it in and out.There are also a few more clouds covering the map. The map is slightly different from the one used in the final game, however notable omissions include the great bridge and several of the landbridges near the central shrine. Pressing Start during gameplay will bring up the pause screen and map, as always.Pressing Start on the main menu will begin the demo. There is nothing to select in the main menu (i.e., options can't be adjusted).As expected to be, much of the land outside the view of the camera's initial position is less than stellar. The view of the Forbidden Lands in the game's title screen is viewed through a much wider field of view (about 15 degrees more), allowing quite a bit more land to be seen by rotating the right thumbstick.The bottom copyright text simply says "(c) Sony Computer Entertainment Inc." and does not give a copyright date. The text "2005 E3 demo version" is under the game's logo in the title screen, and underneath that is "MAY/12/2005" in small orange font.If the player interrupts the opening cutscene to go to the menu (by pressing Start), the music fades away slowly, going over into the main menu.The ending of the cutscene is also extended a few moments to show more of the big bridge. The opening cutscene has the game's title screen logo in the lower-right corner.This is the only time the player can change this setting it (and a few others, discussed later) are scratched out in the Options menu with "under construction" written next to it.
The first thing the player sees in the demo is a prompt asking whether to set progressive scan on or off.(Click to enlarge.) Startup and main menu The map from the demo (without any clouds), versus the final version (with all removable clouds gone). 1 Differences between the demo and the first retail releaseÄifferences between the demo and the first retail release.